Introduction to IMPACT: How to create an engaging, effective e-learning experience
Creating an engaging, effective e-learning experience can be a daunting task. There are many considerations, the LEAST of which is the technical delivery which most folk normally latch on to. The tools are an enabler, for sure, but the ability to communicate – in words, in pictures, with meaningful interaction, with clarity – is much more important. However, this ability often takes a back seat. Too much of what people experience as “e-learning” makes poor use of the medium, even to the extent of obscuring the key learning messages it intends to convey.
This is a shame as poor perceptions mean that people can come to an e-learning experience already expecting to be bored, uninspired and desperate to secure their “tick in the box” as quickly as possible. It doesn’t, and shouldn’t, have to be this way. It is hard to hold attention, granted. Distractions abound. Learners can, quite rightly, simply click away if the experience we design fails to stir the self-motivation needed to stay focused or return when circumstances allow. Mandating completion is not enough. We have to persuade and engage – and that takes thought, consideration, creativity and care. It is a false economy to ignore the steps to good design practice. You can, with some guidance, learn to design e-learning that has real IMPACT.
The IMPACT model
The IMPACT model provides a structure for considering six key characteristics of effective e-learning design:
- Interaction
- Multimedia
- Personal
- Actionable
- Challenging
- Timing
Interaction
Good examples of interaction include dynamic models that let you play and explore a concept with variables so you can quickly see the consequences of your actions. This does not have to be complex and expensive.
For one organisation, to explain how pensions work, we designed a simple real time graph. The graph allows the learner to change important factors that affect the eventual value of their pension including length of service, contributions and investment performance. Visually simple, the dynamic nature of the interaction quickly demonstrates the effect these have on retirement funds - a frightening one for many people! Note that this learning could not easily be achieved in any other way than with a meaningful interaction. That’s a good indicator that you are including interaction appropriately and not just adding unnecessary barriers for your learners.
Multimedia
Where possible though, video can be emotionally engaging and realistically replicate real world situations when combined with well constructed interaction. Simulating elements of a job, whether this is real video, 3D animation or an immersive world, or simply photo sequences, can provide a meaningful and applied framework for the learner.
Personal
Equally, personalising the content to your learners' specific needs, such as their job role, their accessibility requirements (low, high bandwidth option, screen-readers etc) and preferred media can ensure they feel in control and can concentrate on the key messages rather than the tool they are using to access them.
Introducing social media can further personalise the experience through access to other peers and expert support where available.
Actionable
One example of this is a simulation within a travel agent which trains new staff to sell foreign currency. The simulation brings together all aspects of the role – operating a computer system, understanding currency, regulatory policy, customer service, sales skills and rapport building. By mixing these activities in a way that mimics the actual job, transfer of the virtual practice is much easier than if these elements were separately trained.
Challenging
Game designers have evolved highly sophisticated models that make challenges fun, addictive and more memorable for it. In particular, casual games, with their shared leaderboards, multiple levels, and regular achievements/badge collecting can be used to great effect in learning about detail-heavy subjects such as product features and benefits, policies and processes. Here, repeated exposure improves long term retention.
Timing
Make an IMPACT
While the quantity of e-learning undoubtedly will continue to rise, I’d like to see quality rise too so that e-learning can really deliver on its promise.
For more information or to book your free IMPACT assessment , email us or call (+44) 1273 827676.
Note to editors - About Brightwave
Brightwave is the UK's leading workplace e-learning specialist. Expert in developing quality e-learning solutions that achieve a positive measurable impact, Brightwave works in partnership with clients to provide a complete e-learning service, from bespoke content solutions to e-learning portals and platforms, capability building and consultancy. Focussed on ensuring success, Brightwave makes design decisions to meet business goals and places the learner experience at the centre of every project regardless of business area - from onboarding through to major business transformation.
Clients include: BBC, BP, British Airways, Bupa Health and Wellbeing UK, Pfizer, PricewaterhouseCoopers, Sky, Royal Bank of Scotland, Unilever, Vodafone and Waitrose as well as public and third sector organisations like; City of Edinburgh Council, Glasgow City Council, National Trust, NSPCC, Renfrewshire Council, South Lanarkshire Council and The Home Office.
Call us on 01273 827676 or email us to find out more about our corporate learning solutions and how we can help your business.
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